Notice that the sensitivity settings in Windows and mouse drivers don't come in account while using mouse_event function, which is the base of this script. Available values are rescticted between 0 and 10. It's important to synchronize the ingame value (you can see or change it by typing "sensitivity" without commas in game console) with the Universal Recoil Reducer via its GUI. Press PageUp to increase it or PageDown to reduce.ģ.
It can vary from 200 to 10000 milliseconds. Duration - the period of time in milliseconds the cursor is being pulled down during one spray. Press Numpad+ or Numpad- to increase or reduce it respectively.Ģ. Strengh - the ammount of pixels the cursor is being pulled down each cicle. There are three variables which influence the behavior of recoil reduction process:ġ. code size increased from 5,26 KB to 29,1 KB code lines count increased from 207 to 831 code length increased ftom 5384 to 29856 symbols Added presets with tested values for CS, CS:S and CS:GO (accesible from GUI) Added permanent settings storage at system registry at HKEY_CURRENT_USER\Software\63OR63\Universal Recoil ReducerĦ. Added detection of sensitivity from drag'n'dropped configuration fileĥ. Added autodetection of sensitivity (CS and CSS need Steam login determination or manual configuration file selection)Ĥ. Added sensitivity modifier (accessible from GUI)ģ. Added convenient and multi-functional startup GUIĢ. Note: VAC status of Universal Recoil Reducer is undetected and it will never change, because it doesn't read/write game memory, inject dll etc.ġ. It has multifunctional GUI and can be easily controlled right from the game by several hotkeys.
Universal Recoil Reducer is an Autohotkey script that reduce recoil by pulling the xhair down in any game.